The goal from the very beginning was to ensure that we made a game that is both for movie fans and existing Transformers fans, and that has been a challenge, says Suarez. There are expectations on this game because it played a big part of an entire generation’s upbringing. We’ve been doing everything we can to make sure that this game meets those expectations.
As such, the Activision team drew heavily on everyone involved in the movie to help with the creation of the game, including director Michael Bay and executive producer Steven Speilberg. Both Michael and Steven have seen and provided guidance on the game, Suarez says. We’ve met with Michael numerous times and have been working with his production teams to ensure the assets and materials we have are current and that our team knows where he’s going with specific parts of the film
Meeting with Spielberg is one thing. But for a real Transformers fan, having the voice of Optimus Prime in the recording booth is the real deal. Recording with Peter Cullen was a blast, Suarez says. It was like, Wow ! That’s Optimus Prime ! I still remember walking into the sound studio the day we recorded him and when he opened his mouth and spoke the first line as Optimus, everyone in the room was blown away. And unlike the movie, which cast Hugo Agent Smith
Weaving as Megatron, original voice actor Frank Welker will be portraying the lead Decepticon in the game.
With all this old-school flavor, one can�t help but think�will there be any G1 content in the game? Luckily, Activision does not disappoint. �There will be G1 characters and repaints in the game that we�ve integrated with the support of Hasbro,� Suarez says. �We�ve been very conscious to include characters, locations and even subtle acknowledgements to the die-hard fans anywhere we can. There are a lot of special surprises that we think the established fans will enjoy, including some rare and never-been-seen-before treasures from the Hasbro archives